My time here in California is just starting, and after a day spent with friends, I got to meet more hobby friends at the mod party and see some neat things. Just posting a few pictures and some details before I get stupid busy with a booth tomorrow and the main HvZ game!
Also, I spent lots of time hanging out with these guys. You should, too!
AUTHOR’S NOTE: One blaster was sent for free for reviewing (I bought another to purposefully tear apart). Thanks for the free sample, Hasbro!
This was a hard review to write. On the one hand, Ultra One is a brand new blaster that, combined with its new, proprietary ammo, outperforms other Nerf dart blasters. On the other, Ultra One is a brand new blaster that, even with its new, proprietary ammo, just isn’t quite as useful or inexpensive as other dart blasters. It’s a fun blaster to use, even with some issues that can impair normal use if you’re not careful. If you’re looking for casual use, you’ll probably enjoy it. If you anticipate needing extra ammo or need more consistency, however, you may end up looking elsewhere.
In any case, hang on, because this is going to be long.
I’m home after a long drive (and a few detours), and I have plenty of footage and commentary from the Nerf Ultra launch party! I went with a friend, tried all the challenges, socialized…a little. I may be horrible in that particular area. But the rest of it was fun!
I’m saving my full thoughts on the blaster for the review, after I use and abuse a fresh sample; even so, there will be plenty of thoughts below!
I’m here in New York City, with a friend, at the release party for Nerf Ultra. Aside from being quite the snazzy setup, it’s clear that Hasbro wants to push Ultra as the next big thing (doesnt every company? ).
The blaster itself isn’t bad. It’s fun, like any other blaster. I still have concerns, but I’ll be holding off the full review until (most likely) the beginning of next week after I’ve had time for more extensive use of the blaster.
In the meantime, I’ll have footage up soon, once I get home from New York City, along with possibly some thoughts from a friend!
Due to scheduling issues (i.e. not being in town when things arrive), I’ll have to hold off on a few anticipated reviews. My Dart Zone Pro is sitting at the UPS Store, and will do so for a few days while I’m traveling – it doesn’t make much sense to take it with me, and I’ll be disappointed to wait until the store opens, just to drop it back off at my apartment. Plus other Nerf-related things will arrive anyway,
In addition, there are a few site related things to address:
- If you haven’t already noticed, I’ve been redoing review ratings to do “User Friendly” instead of “Accuracy”. Reason being that, unless something is seriously off with the blaster, the accuracy is mainly going to be a function of the darts being used. A few older reviews will be tweaked to address this, and just cover it as a part of being user friendly. Of course, if it’s something like the upcoming Nerf Ultra that advertises based on the dart type, that’s just unavoidable.
- This month will actually be expecting lots of Nerf related travel. This trip, Ragnarocktoberfest, the list goes on. The number of reviews I still need to do is, thankfully, starting to dwindle. But don’t be surprised if there are lots of smaller updates, and then big ones here and there.
Force Friday Updates
Nothing actually new was announced for this fall’s Nerfy Star Wars lineup. We just have a reissue of the Poe Dameron blaster, and a recolored Captain Phasma blaster. Expect the normal, higher prices for being licensed toys.
Xshot has made a solid effort to enter the ball blaster space with the Chaos line, even if the blasters aren’t quite as useful as their counterparts. Internal magazines with on-the-fly reloading, as well as ease of use and low cost, make blasters like the Orbit solid options for close range blasting. If you’re looking for consistency at range, however, you may need a different blaster – or a little extra effort to modify this one.